Author Topic: GLW_StartOpenGL( ) - could not load OpenGL system  (Read 2024 times)

Offline Asheron Cosh

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GLW_StartOpenGL( ) - could not load OpenGL system
« on: March 28, 2007, 06:47 AM »
JAmp: v1.0.1.0 win-x86 Oct 24 2003
----- FS_Startup -----
Current search path:
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets2.pk3 (62 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets1.pk3 (8320 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base\assets0.pk3 (15346 files)
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData/base

----------------------
23728 files in pk3 files
execing mpdefault.cfg
couldn't exec jampconfig.cfg
couldn't exec autoexec.cfg
...detecting CPU, found Intel Pentium IV

------- Input Initialization -------
Skipping check for DirectInput
Joystick is not active.
------------------------------------
...initializing QGL
succeeded
...setting mode 4: 800 600 FS
...using desktop display depth of 32
...calling CDS: ok
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (4)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
GLW_StartOpenGL() - could not load OpenGL subsystem

I cannot even get into the game. I open it, click Multiplayer, and turns screen black and back to desktop and gives me this error.

Whats wrong? :'(

Favian

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Re: GLW_StartOpenGL( ) - could not load OpenGL system
« Reply #1 on: March 28, 2007, 07:02 AM »
No Idea, but it sounds fermilliar. Maybe someone else knows.

~ Favian

Offline Jorka Sho'Hen

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Re: GLW_StartOpenGL( ) - could not load OpenGL system
« Reply #2 on: March 28, 2007, 08:33 AM »
Restart your computer and make sure you don't have more than two jamp.exe programs running when you go into Windows task manager and click processes.

Offline LeiNix

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Re: GLW_StartOpenGL( ) - could not load OpenGL system
« Reply #3 on: March 28, 2007, 01:20 PM »
Restart your computer and make sure you don't have more than two jamp.exe programs running when you go into Windows task manager and click processes.

Yea that, or you should check out your video card


Offline *<JO>*Kaeawc Farore

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Re: GLW_StartOpenGL( ) - could not load OpenGL system
« Reply #4 on: March 28, 2007, 01:55 PM »
Update your video card drivers, and perhaps look for an OpenGL update?

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Offline *<JO>*Kor' Keel

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Re: GLW_StartOpenGL( ) - could not load OpenGL system
« Reply #5 on: March 28, 2007, 02:06 PM »
and sometimes missing or corrupted installation of directX messes things up.

Offline Asheron Cosh

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Re: GLW_StartOpenGL( ) - could not load OpenGL system
« Reply #6 on: March 28, 2007, 02:30 PM »
It said in a new error my 'jamp.exe' file is corrupt.

Offline Zunin

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Re: GLW_StartOpenGL( ) - could not load OpenGL system
« Reply #7 on: March 30, 2007, 01:23 PM »
Reinstall?
Yours faithfully

~ Zunin Toku

At the end of a smile, there's a laugh and a half

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Offline Asheron Cosh

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Re: GLW_StartOpenGL( ) - could not load OpenGL system
« Reply #8 on: March 30, 2007, 01:46 PM »
I fixed it, Master Zunin ;)