Jedi Order -=Year 243=-

Jedi Order Temple => The Old Republic => Star Wars Games => Other Star Wars stuff => The Distant Past => : *<JO>*Veniku Dar Adias November 29, 2011, 09:02 AM

: Launch becomes closer
: *<JO>*Veniku Dar Adias November 29, 2011, 09:02 AM
Well My fellow Comrades and jedi,

Launch is but a few weeks away. Some of us got a good taste of the roles of different characters.. seen the game and know its contents(somewhat).

Its been a quiet dicussion lately, and im still curious. How everyone thinks we should go about moving to this new title. Keeping the name and presence we've had for years as the Jedi Order Clan.
Or maybe we start anew with a new name.. and structure completely?


Also wanted to say its going to be difficult to switch to a RP-PVP server... you can get to coruscant within just a few hours of game play which is where the guild admin and creation begins. As a test of my own over the weekend during beta.. It took me till lvl 13 to get to my ship and i sorta cheated in a since to get to the part.. not completing any of the other stores for the most part just main quests and then i sorta sneaked around a elite to get to my ship(lol lvl 13 and companion vs 16 elite sith = uh ah aint happen) cant say how many hours it took... i honestly lost count.. it would probablly take close to around 12-16hrs for one of us to reach the capital to create a new guild on a rp-pvp server. Even then what name will we call ourselves?

~Ven
: Re: Launch becomes closer
: *<JO>*Yanto November 29, 2011, 02:50 PM
I got to Coruscant at level 10 and that was also by doing all side and main quests to it. Must be possible to get there fairly quickly.

Yanto
: Re: Launch becomes closer
: *<JO>*Ekul November 29, 2011, 03:00 PM
To speed it up we could probably have two people working together to get to coruscant faster. They could complete the story to get there and start the guild, then go back and do the quests they skipped?

Also, I would say keep the same name.

As for the structure, I will need to think on it more. Don't really have time this week because of all the work I have before the semester ends. I liked the ideas we had before, with some tweaks.
: Re: Launch becomes closer
: *<JO>*Yanto November 29, 2011, 03:04 PM
To speed it up we could probably have two people working together to get to coruscant faster. They could complete the story to get there and start the guild, then go back and do the quests they skipped?


I wouldn't mind doing that with someone, I know the starting area well enough now to skip through quickly to create guild. I could even try to get on as soon as game goes live if hopefully I get to play on the first day of early access.

Yanto
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias November 29, 2011, 03:06 PM
I got to Coruscant at level 10 and that was also by doing all side and main quests to it. Must be possible to get there fairly quickly.

Yanto


 Ur right knight yanto. I forgot I played on the empire side for beta and dromund kass is their capital and I did reach it at lvl 10 which maybe took 8 hrs. I do wish they would update on guild creation requirements ingame creation.

I agree master ekul I would like to see us keep the same name and I liked both master alpha and rinks ideas. I would be more then willing to make the race to the capital for the clan but def would need some guidance to which server to do it on. We would need a way to communicate clear what server to choice.
: Re: Launch becomes closer
: *<JO>*Ekul November 29, 2011, 04:26 PM
One thing I just read stuck out to me:

Yeah. I can't wait! The whole idea of how this guild works gets me excited! Can't wait to become padawan and then get assigned to a master as a padawan learner. Also cant wait to roleplay.

I think we need to be sure and keep the master-padawan system. I would like to try to find a way to do this for troopers and smugglers too. Maybe some kind of mentor system (since being "padawans" wouldn't make sense).
: Re: Launch becomes closer
: *<JO>*Yanto November 29, 2011, 04:34 PM
I definitely think the Master-Padawan program should stay, Would be a horrible thing to loose that. An important part of making a Master-Padawan bond so that someone new can easily feel they have someone to talk to and learn from, also for a RP reason among others. The mentor thing sounds like a good idea I think that certainly should be something considered for the Troopers and Smuggler players. Though perhaps have a limit on how many Padawans/Learners that a person with a Jedi and a Trooper character can have as after all the trainee/padawan will need training and assistance fairly often and to have to many on one person could become to much, also could decrease the quaility of training and amount of time spent with each learner.

Yanto
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias November 29, 2011, 07:52 PM
I definitely think the Master-Padawan program should stay, Would be a horrible thing to loose that. An important part of making a Master-Padawan bond so that someone new can easily feel they have someone to talk to and learn from, also for a RP reason among others. The mentor thing sounds like a good idea I think that certainly should be something considered for the Troopers and Smuggler players. Though perhaps have a limit on how many Padawans/Learners that a person with a Jedi and a Trooper character can have as after all the trainee/padawan will need training and assistance fairly often and to have to many on one person could become to much, also could decrease the quaility of training and amount of time spent with each learner.

Yanto

Master-Apprentice would be a better title. I dont see why would change anymore of our traditions. training to jump, duel and so on was fun in training.. but Maybe Completing a mission together working together(regardless of class/level) should suffice. When i trained my padawans I talked to them more then trained them. We taught each other to be equal, respectable.

If I had a padawan or a apprentice i would still give them homework.. for example.. for the next two days i want you to party up with a fellow member or a random Republic citizen and i want you to help them complete a quest... not for yourself but to help them.

on the third day see how their training went. If they did good, made a new friend or learned something new. teaching them the order is more then a community of guildmates but a community thats give back to the community it is a part of.

I can think of many ways to help a apprentice. Code, Ethics.. lore.. daily help. We are close because at some point in time one of us may have been your master.. or a peer that helped you and became you friend.. or the padawan you grew up with and have always been friends.. that is why we are all close and why our memories is what keeps us here.

If we get rid of the Master-apprentice tradition.. we'll loose our lore,rp and much much more.

~Ven
: Re: Launch becomes closer
: *<JO>*Alpha December 01, 2011, 11:44 AM
Every single division is going to have it's own incorporated Master - Apprentice scheme.

Below are some general ideas:


All of the names have been left out as there is no definite final verison yet (as although it seems to be that we'll be using this structure (http://www.jediorderclan.com/forums/index.php?topic=5566.0) of sorts, people were suggesting variations in the Smugglers' individual rank names, although the name 'R.I.E.' for the division seems to be sticking).

We could never turn our back on this system- it made us who we are!
 
: Re: Launch becomes closer
: *<JO>*Ekul December 01, 2011, 01:22 PM
For troopers I would say that even if we have it split into brigades, the master-padawan relationship should be closer and MAX at 1:3 but preferably 1:1 or 1:2.

Brigades could be more like questing groups or classes.
: Re: Launch becomes closer
: *<JO>*Alpha December 01, 2011, 01:25 PM
For troopers I would say that even if we have it split into brigades, the master-padawan relationship should be closer and MAX at 1:3 but preferably 1:1 or 1:2.

Brigades could be more like questing groups or classes.

Doesn't make sense, imo.

EDIT: We could have multiple Masters leading the groups of Apprentices, but no. 1:2 for example would never work. 2:5, maybe.
: Re: Launch becomes closer
: *<JO>*Ekul December 01, 2011, 01:44 PM
I mean we should have a mentor-student type relationship that is closer than 1:4+, not that brigades should be 1:3 or less.

I think that the individual relationship is important for every class.
: Re: Launch becomes closer
: *<JO>*Narretas December 02, 2011, 09:02 AM
We could also have different classes that are taught by higher ranks in groups of 6 or bigger, like we used to do in JKA. And aside from that, asign every younger member to a higher ranked one. This way we could have a Smuggler teaching something about Ships to all new recruits(Jedi and other alike). This would stimulate RP between classes aswell.
: Re: Launch becomes closer
: Lumiann Keel December 03, 2011, 06:33 AM
Well maybe it's not my place to argue with you masters  on that suject but i do have an idea :

Maybe we shouldn't try to rush to coruscant for guild creation and ship and build a different RP instead

complete all the quests and spend the time .. In other point of view : guild master and councillor need to be more experienced than
recruits don't they .. Also i blieve that all the core members would wait for the guild for couple days (max) to show up i'm sure ..
: Re: Launch becomes closer
: *<JO>*Alpha December 03, 2011, 07:17 AM
Well maybe it's not my place to argue with you masters  on that suject but i do have an idea :

Maybe we shouldn't try to rush to coruscant for guild creation and ship and build a different RP instead

complete all the quests and spend the time .. In other point of view : guild master and councillor need to be more experienced than
recruits don't they .. Also i blieve that all the core members would wait for the guild for couple days (max) to show up i'm sure ..

Opinions from our members are very important to us, so you needn't worry about voicing your concerns and ideas, Lumiann.

Valid points indeed.
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 03, 2011, 08:07 AM
Well maybe it's not my place to argue with you masters  on that suject but i do have an idea :

Maybe we shouldn't try to rush to coruscant for guild creation and ship and build a different RP instead

complete all the quests and spend the time .. In other point of view : guild master and councillor need to be more experienced than
recruits don't they .. Also i blieve that all the core members would wait for the guild for couple days (max) to show up i'm sure ..

Opinions from our members are very important to us, so you needn't worry about voicing your concerns and ideas, Lumiann.

Valid points indeed.
Well maybe it's not my place to argue with you masters  on that suject but i do have an idea :

Maybe we shouldn't try to rush to coruscant for guild creation and ship and build a different RP instead

complete all the quests and spend the time .. In other point of view : guild master and councillor need to be more experienced than
recruits don't they .. Also i blieve that all the core members would wait for the guild for couple days (max) to show up i'm sure ..

Master Alpha said it perfectly, Padawan Lumiann opinions of all members are important.

I think the rushing to coruscant is set for a member or too. I have agreed to do it as a sacrifice of my story line of a few hours to go and create the guild and get everyone setup.

I have no problem doing it, right after the guild is created id just hop back on a shuttle to tyhon and finish everything up. Hopefully if there is a charter we can just send invites through mail or PM's and we'd be setup. That way only one person has to do this and everyone else can enjoy their starter planet and all the quest between.

Your point makes perfect sense though padawan lumiann and i hope it only takes one of us to create the guild on a RP-PVP EU server.

~Ven
: Re: Launch becomes closer
: *<JO>*Ekul December 03, 2011, 10:15 AM
You could also rush through with a character that will be an alt and then go back and play with the character that will be your main.
: Re: Launch becomes closer
: Tomius Nu'vada December 03, 2011, 10:51 AM
I would not mind helping Master ven rush through the first levels of content to get to Coruscant to set uP guild. I experienced most of the Jedi knight story level 1-10 in beta. I think getting the guild set up as soon as possible will help get things rolling ingame
: Re: Launch becomes closer
: Lumiann Keel December 03, 2011, 11:08 AM
Thank you my masters i'm flattered
You could also rush through with a character that will be an alt and then go back and play with the character that will be your main.
Master Ekul has a good point .. Maybe an alt can create the guild then true masters transfer it afterthat ... that is a wise option to do also ..

: Re: Launch becomes closer
: *<JO>*Narretas December 03, 2011, 11:58 AM
I won't mind helping this rush to the Guild Creation thing. If we'd rush through the first areas in a 3 player group or so, we can get there a lot faster.
: Re: Launch becomes closer
: Tomius Nu'vada December 03, 2011, 01:11 PM
I won't mind helping this rush to the Guild Creation thing. If we'd rush through the first areas in a 3 player group or so, we can get there a lot faster.
So...who's rushing? ;)
: Re: Launch becomes closer
: *<JO>*Narretas December 03, 2011, 01:17 PM
The day TOR releases, I can be online around 2pm GMT that'd be 8am EST I think. Aside from dinner, I can play up to 10-11pm GMT, which is 4-5am EST. I figures this is enough time to make it to Coruscant if we rush as a small group. I'd also advice us to be the same class, so that we don't have to wait on eachother because different classes get different quests. I don't mind what class that should be, I personally played Consular until level 10 and Smuggler till level 5. I did not go to Coruscant. In my opinion, we should play the class the 'leader' of our rush group is most familiair with. Master Ven, you got to Coruscant with you Jedi Knight right? If that's so, I'd say that we should play Jedi Knight.
: Re: Launch becomes closer
: Tomius Nu'vada December 03, 2011, 01:18 PM
The day TOR releases, I can be online around 2pm GMT that'd be 8am EST I think. Aside from dinner, I can play up to 10-11pm GMT, which is 4-5am EST. I figures this is enough time to make it to Coruscant if we rush as a small group. I'd also advice us to be the same class, so that we don't have to wait on eachother because different classes get different quests. I don't mind what class that should be, I personally played Consular until level 10 and Smuggler till level 5. I did not go to Coruscant. In my opinion, we should play the class the 'leader' of our rush group is most familiair with. Master Ven, you got to Coruscant with you Jedi Knight right? If that's so, I'd say that we should play Jedi Knight.
Well I will proberly be able to get on 4pm first day of early acess. Come off at 5pm for dinner and back on at 6pm till 8pm coz I'm up my granddad house then got to go home. Then next day I will be able to play 4pm till 5pm then 6pm till I go bed coz I am then at my granddad till I go away as my parents are going holiday. I will be able to play almost all day sat and sun and should be able to play similar times to Friday for rest of he week.
I plan to play Jedi knight so that's convenient.
*edit : GMt time (if that is time in uk)
: Re: Launch becomes closer
: Lumiann Keel December 03, 2011, 02:49 PM
well unfortunately i am not sure about when im gonna start playing because i preordered it from France (only place i could find collectors at that time ) and they send it 14th. if it takes 1 week to come here it is gonna be 21st BUT damn turkish customs hold it for like 10 days and they charge %20 of tax in addition ..  >:(
: Re: Launch becomes closer
: Tomius Nu'vada December 03, 2011, 02:51 PM
well unfortunately i am not sure about when im gonna start playing because i preordered it from France (only place i could find collectors at that time ) and they send it 14th. if it takes 1 week to come here it is gonna be 21st BUT damn turkish customs hold it for like 10 days and they charge %20 of tax in addition ..  >:(
Oh I hope it gets to you as soon as possible.
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 03, 2011, 03:35 PM
I have no problem creating my main and going create the guild ajnd reutrn back to explore. I have bought the game plan to play it for many years this isn't a big deal for me I got the patience. Knight ek that would be awesome for the help
: Re: Launch becomes closer
: *<JO>*Narretas December 03, 2011, 03:39 PM
I'm looking forward to helping you. Do you use Xfire/MSN/Steam?
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 03, 2011, 11:33 PM
I'm looking forward to helping you. Do you use Xfire/MSN/Steam?

I can use anything that you feel better with or actually use.. i have all three plus skype incase you got a mic.

Steam: Veniku
Xfire: Veniku
MSN: jo_veniku@hotmail.com
Skype: arrius1226

~Ven
: Re: Launch becomes closer
: *<JO>*Narretas December 04, 2011, 05:10 AM
I'm on Steam and MSN mostly these days. Added you!
: Re: Launch becomes closer
: *<JO>*Yanto December 04, 2011, 06:05 AM
Will it be any RP-PVP EU server chosen? I should be on as soon as the game goes live, hopefully on the first day of early access.

Yanto
: Re: Launch becomes closer
: *<JO>*Alpha December 04, 2011, 06:53 AM
They will probably release the server list early, so we can coordinate!
: Re: Launch becomes closer
: Tomius Nu'vada December 04, 2011, 07:25 AM
There had been an update on swtor website saying that guilds have been frozen so bw can sort out which servers guilds are being deployed on. It also says that they will send out emails to inform you on more details and the server the guild will be placed on I think.
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 04, 2011, 08:43 AM
Right but they wont set us on a EU RP-PVP server.. they wont support it for some reason on pre-launch. I would say we will all get a email when the game goes live. At that time we can all group up on steam or xfire or something and then just pick which ever server. Hopefully we pick a EU server and the population grows as the early release waves continue.


~Ven

: Re: Launch becomes closer
: *<JO>*Narretas December 04, 2011, 08:52 AM
Agreed. It would be great to have an online chat room on this site, like you proposed Master.
: Re: Launch becomes closer
: Tomius Nu'vada December 04, 2011, 10:04 AM
By steam I'm guessing thats the game library thing
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 04, 2011, 10:13 AM
Agreed. It would be great to have an online chat room on this site, like you proposed Master.

I think it would be great, def. something we may need to look into once all things in-game and immediate is settled with the Order.

I am waiting for the poll to be finished on the Voice server. Then i plan to pay for three months of it just to try it out. So we will most likely have that option too Knight Ek
I've already researched the best prices i could find.

~Ven
: Re: Launch becomes closer
: *<JO>*Alpha December 04, 2011, 10:18 AM
Agreed. It would be great to have an online chat room on this site, like you proposed Master.

I think it would be great, def. something we may need to look into once all things in-game and immediate is settled with the Order.

I am waiting for the poll to be finished on the Voice server. Then i plan to pay for three months of it just to try it out. So we will most likely have that option too Knight Ek
I've already researched the best prices i could find.

~Ven

If you choose to do so, give us some forwarning. I'd be happy to contribute!
: Re: Launch becomes closer
: Tomius Nu'vada December 04, 2011, 10:30 AM
I'm wondering if you can post what server we are going on these forums on the day Coz im getting a new pc just on start of early access
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 04, 2011, 11:39 AM
Its not really expensive I have a quote for a 20 man TS3 server for $10 USD which includes 4 slotSCALE so incase we get full, we can expand to hold 4 additional players. This is for 3 month prepaid.

If after that we need to get a bigger voice server we can, and i can setup paypal for it if any members wanna donate a 1. If each member donated a 1 i could prepay for a year then.

Right now i'm considering just prepaying for 3 months.. try it out and see if we like and it and its useful.

~Ven
: Re: Launch becomes closer
: *<JO>*Yanto December 04, 2011, 12:09 PM
I have only just found out how to create a guild in game myself. You have to have three other members in your party and have 5000 credits to create a guild.

Yanto
: Re: Launch becomes closer
: Tomius Nu'vada December 04, 2011, 12:26 PM
I have only just found out how to create a guild in game myself. You have to have three other members in your party and have 5000 credits to create a guild.

Yanto
5000 credits....could be a bit tight. I had just under 3000 at level 10 in beta. And that was with looting alot (I mean alot) of pointless loot and selling. I also did not buy much at all. However if 3 members pulled together they wold have enough but would lose out short term.
But nothing a good hour of looting crap won't solve.  ;D
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 04, 2011, 12:38 PM
I had 5000 when i left the starter planet this is easily do able.

excellent

TS3 Server: The Jedi Order

 66.55.131.14:9220

15 man slot

prepaid for 3 months

I will setup admin right to the council after work.

~Ven
: Re: Launch becomes closer
: Tomius Nu'vada December 04, 2011, 12:41 PM
I had 5000 when i left the starter planet this is easily do able.

excellent

<iframe src="http://cache.www.gametracker.com/components/html0/?host=66.55.131.14:9220&bgColor=FFFFFF&fontColor=333333&titleBgColor=FFFFFF&titleColor=000000&borderColor=BBBBBB&linkColor=091858&borderLinkColor=5C5C5C&showMap=0&currentPlayersHeight=160&showCurrPlayers=1&showTopPlayers=0&showBlogs=0&width=240" frameborder="0" scrolling="no" width="240" height="348"></iframe>
Guessing those last few quests and areas give you alot more credits. How long did it take you to complete starter planet?
: Re: Launch becomes closer
: *<JO>*Ekul December 04, 2011, 01:04 PM
The credits you end up with can vary a lot I think. The credit boxes you get are random I think, so sometimes you can get like 1k for a single mission and other times get half that. With three people, 5000 credits should not be hard though. I usually end up with at least 5k or close to it after the starter planets. I don't really buy much at all other than taxi rides and medpacks though.
: Re: Launch becomes closer
: Tomius Nu'vada December 04, 2011, 01:06 PM
The credits you end up with can vary a lot I think. The credit boxes you get are random I think, so sometimes you can get like 1k for a single mission and other times get half that. With three people, 5000 credits should not be hard though. I usually end up with at least 5k or close to it after the starter planets. I don't really buy much at all other than taxi rides and medpacks though.
I think in the previous beta i got 2 credit boxes. Both were in the flesh raider terratoiry. But I didnt get much lol. What about you?
: Re: Launch becomes closer
: *<JO>*Ekul December 05, 2011, 08:15 AM
Some of the credit boxes I got were at least 1000. haha I think it also depends on the class you play. I seemed to get less credits when playing Jedi than when playing trooper. I also think the classes (smugglers and BH, although I didn't really play smuggler) that are traditionally more greedy ended up with more credits. That might be because I played BH with a more greedy personality though.
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 05, 2011, 08:16 AM
Besides knight ek and myself who else is going to join in on the group?
: Re: Launch becomes closer
: *<JO>*Yanto December 05, 2011, 08:18 AM
Some of the credit boxes I got were at least 1000. haha I think it also depends on the class you play. I seemed to get less credits when playing Jedi than when playing trooper. I also think the classes (smugglers and BH, although I didn't really play smuggler) that are traditionally more greedy ended up with more credits. That might be because I played BH with a more greedy personality though.

The amount received might also of been higher in beta so people could buy things more easily in aid of testing the game, the amount of credits received through quests or other means may be lower on the launch of the game.

Besides knight ek and myself who else is going to join in on the group?


I am also willing to be apart of the group to help Master Adias, seeing as you do need a full party also to create a guild.

Yanto
: Re: Launch becomes closer
: Tomius Nu'vada December 05, 2011, 08:23 AM
Besides knight ek and myself who else is going to join in on the group?

I would be able to join
: Re: Launch becomes closer
: *<JO>*Ekul December 05, 2011, 08:27 AM
It would probably make the most sense for everyone in the group to be running the same class (or at least ones that are on the same planet).

I'll be trooper, so I'll be on a separate planet from you guys. Trooper also gets its companion late, so it seems to be one of the slower starting classes (being in a group would make up for that though). I could send some credits your way to cover the cost though.
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 05, 2011, 10:22 PM
Besides knight ek and myself who else is going to join in on the group?

I would be able to join
Some of the credit boxes I got were at least 1000. haha I think it also depends on the class you play. I seemed to get less credits when playing Jedi than when playing trooper. I also think the classes (smugglers and BH, although I didn't really play smuggler) that are traditionally more greedy ended up with more credits. That might be because I played BH with a more greedy personality though.


The amount received might also of been higher in beta so people could buy things more easily in aid of testing the game, the amount of credits received through quests or other means may be lower on the launch of the game.

Besides knight ek and myself who else is going to join in on the group?


I am also willing to be apart of the group to help Master Adias, seeing as you do need a full party also to create a guild.

Yanto


Forums been so busy today it took me 10 mins to find this thread again.. well.

http://youtu.be/hQmQvOGKsGQ (http://youtu.be/hQmQvOGKsGQ)

Video on guilds from beta.

this is what we need

Guild Creation


Quotes above include Master Ek, Yanto, and Tomius and myself for the group to rush in there.

I do not know if we can party up over planets. I don't see it being likely but never know.

~Ven

: Re: Launch becomes closer
: *<JO>*Shin-Tetsu December 06, 2011, 02:12 AM
WHere does it say our server choice is not supported? On our comport, it says we are ready for deployment.
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 06, 2011, 09:01 AM
Ready for you deployment to a RP server, not a RP-PVP server.

Bioware released a month or so back that they will be hosting rp-pvp server but will not be supporting them for guild pre-launch.

~Ven
: Re: Launch becomes closer
: Tomius Nu'vada December 06, 2011, 09:05 AM
Will the guild change when one becomes available or will we stay on rp server?
: Re: Launch becomes closer
: *<JO>*RinkXing December 06, 2011, 09:15 AM
Upon launch, the guys who are willing to rush through on a PVP-RP server will try and create our guild before anyone else takes our name (which admittedly, will be quite popular).

The 4 in a group thing is quite a bit of a pain really, but it could very well work in our favour. It's just annoying that after all the pre-ordering nonsense, that we still can't guarentee our guild on a server that we really want to be on.

I wouldn't be surprised if you're allowed to group with people on other planets/areas though, so hopefully whoever if furthest can just invite whoever else is online to make the guild.
: Re: Launch becomes closer
: Tomius Nu'vada December 06, 2011, 09:17 AM
Upon launch, the guys who are willing to rush through on a PVP-RP server will try and create our guild before anyone else takes our name (which admittedly, will be quite popular).

The 4 in a group thing is quite a bit of a pain really, but it could very well work in our favour. It's just annoying that after all the pre-ordering nonsense, that we still can't guarentee our guild on a server that we really want to be on.

I wouldn't be surprised if you're allowed to group with people on other planets/areas though, so hopefully whoever if furthest can just invite whoever else is online to make the guild.
Is there a back up name for the unlikely event the name is taken?
: Re: Launch becomes closer
: *<JO>*Ekul December 06, 2011, 09:20 AM
We've thought about it, but we usually end up feeling that we would like to keep our name, since we've had it for so long.
: Re: Launch becomes closer
: *<JO>*RinkXing December 06, 2011, 09:26 AM
I really don't know what we should do if the name's taken, but I'd simply suggest trying another server before committing either way.
: Re: Launch becomes closer
: Tomius Nu'vada December 06, 2011, 09:29 AM
Well I suppose we will have to make sure we get it first  ;)
: Re: Launch becomes closer
: *<JO>*Narretas December 06, 2011, 09:31 AM
I don't think trying another server will work, as other people will try there as well. If ''The Jedi Order'' won't work, we should try something like ''Jedi Order'' or ''*<JO>*'' imo. We should have another name if those also don't work. We don't want to end up with a lousy name which we can change after a week or so, when all the good ones are taken and we rushed for nothing.
: Re: Launch becomes closer
: Tomius Nu'vada December 06, 2011, 09:32 AM
Too bad no one can do a 24 hour run or can anyone?
Edit: ignore this lol just realise after posting it won't take 24hrs to get to Corscant.
: Re: Launch becomes closer
: *<JO>*Ekul December 06, 2011, 09:34 AM
Well I suppose we will have to make sure we get it first  ;)

haha That's the plan!

Hopefully there will be a server list released prior to Launch so we can pick one ahead of time and get in immediately. And if someone gets stuck in a queue, the others should start without them and then that person can catch up.

And if worst comes to worst we will still be assured our name on the RP server we're placed in.

What do you mean by 24 hour run? It shouldn't take all that long to get to the capital city if you're rushing through, especially if you're in a group. Definitely not 24 hours unless you're taking tons of breaks.
: Re: Launch becomes closer
: Tomius Nu'vada December 06, 2011, 09:35 AM
Well I suppose we will have to make sure we get it first  ;)

haha That's the plan!

Hopefully there will be a server list released prior to Launch so we can pick one ahead of time and get in immediately. And if someone gets stuck in a queue, the others should start without them and then that person can catch up.

And if worst comes to worst we will still be assured our name on the RP server we're placed in.

What do you mean by 24 hour run? It shouldn't take all that long to get to the capital city if you're rushing through, especially if you're in a group. Definitely not 24 hours unless you're taking tons of breaks.
Lol I know I just edited my post as u posted this
: Re: Launch becomes closer
: *<JO>*RinkXing December 06, 2011, 09:40 AM
Yeah, The Jedi Order or Jedi Order would be fine. It's not too much of a worry though guys, I'm confident we'll get it sorted.
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 06, 2011, 01:54 PM
I too am confident that we will get it set up properly

We got 9 days till this will even take place. a Few days before we'll get it sorted out. Ill be taking two days off from work to play(pulled over-time so i could afford to).

~Ven
: Re: Launch becomes closer
: *<JO>*Shin-Tetsu December 07, 2011, 03:33 PM
Yay I'm downloading the game!
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 07, 2011, 03:47 PM
Yay I'm downloading the game!

Wow... this caught me by surprise. We'll things just got pushed forward a lil.
Dec, 13th starts the early access.. instead of 5 days its switched to up to 7 days early access.

~Ven
: Re: Launch becomes closer
: *<JO>*Yanto December 07, 2011, 03:49 PM
http://www.swtor.com/news/news-article/20111207 for those people that didn't download the Nov 25th beta build.

Yanto

EDIT:
I too am confident that we will get it set up properly

We got 9 days till this will even take place. a Few days before we'll get it sorted out. Ill be taking two days off from work to play(pulled over-time so i could afford to).

~Ven

I believe the emails for early access go out at the 13th so people know what day they start on, starting from the 15th. At least this is how I am reading it to be.
: Re: Launch becomes closer
: Tomius Nu'vada December 07, 2011, 04:20 PM
Part of me is hoping that early access doesnt start 2 days early as that's an extra two days I'll be behind. But on the otherhand it would give the guild a chance to get sorted.
: Re: Launch becomes closer
: *<JO>*Yanto December 07, 2011, 04:28 PM
Seems as though they have changed it to 7 days now as got an email saying to Pre-Load stating early access now begins December 13th at 7:00AM EST. Very confusing at times, but there will be a few happy people with a week playing before some others.

Yanto
: Re: Launch becomes closer
: Tomius Nu'vada December 07, 2011, 04:32 PM
Seems as though they have changed it to 7 days now as got an email saying to Pre-Load stating early access now begins December 13th at 7:00AM EST. Very confusing at times, but there will be a few happy people with a week playing before some others.

Yanto
Got email too. Now it means I'll be sitting at home knowing others have had three days extra than me whilst I wait for the parts for my pc to arrive.  But then again patience is a virtue and I will be rewarded with a real top end,  built myself pc (best I have ever had)  ;D
: Re: Launch becomes closer
: *<JO>*Ekul December 07, 2011, 04:39 PM
When did you guys get that email?!? I haven't gotten any emails from TOR since Dec. 4th asking for feedback on the beta test. I preordered on day 1 so I wouldn't be happy if I didn't get in on the first day...
: Re: Launch becomes closer
: *<JO>*Ekul December 07, 2011, 04:42 PM
lol Nvm, I just got the email like 30 seconds ago.
: Re: Launch becomes closer
: Tomius Nu'vada December 07, 2011, 04:43 PM
22:34 today my time (live in uk do is that GMT?)
Anyway It says out preloading game at that early access begins on the 13th December
: Re: Launch becomes closer
: *<JO>*Kor' Keel December 07, 2011, 04:43 PM
got the e-mail too!
 ;D
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 07, 2011, 04:44 PM
When did you guys get that email?!? I haven't gotten any emails from TOR since Dec. 4th asking for feedback on the beta test. I preordered on day 1 so I wouldn't be happy if I didn't get in on the first day...

Me and u both!
: Re: Launch becomes closer
: Tomius Nu'vada December 07, 2011, 04:44 PM
lol Nvm, I just got the email like 30 seconds ago.
Lol 'patience' as to quote you masters ;)
: Re: Launch becomes closer
: Tomius Nu'vada December 07, 2011, 04:50 PM
Do you think it matters if you download client after early access begins?
: Re: Launch becomes closer
: *<JO>*Ekul December 07, 2011, 04:58 PM
Don't see why, you just won't get to play until you have it downloaded.

I would get it as early as possible though, the servers will probably be slow once early access starts.
: Re: Launch becomes closer
: Tomius Nu'vada December 07, 2011, 05:00 PM
Don't see why, you just won't get to play until you have it downloaded.

I would get it as early as possible though, the servers will probably be slow once early access starts.
It depends if I can download it on one computer and transfer it to another as my new pc will only be ready next friday
: Re: Launch becomes closer
: Tomius Nu'vada December 07, 2011, 05:03 PM
So what you guys planning to do? Still rush but just 2 days earlier?
: Re: Launch becomes closer
: Tomius Nu'vada December 08, 2011, 10:29 AM
hm i cant seem to log in on the game client to start patching. It says that the login service is currently unavailable. Anyone else got this problem?
: Re: Launch becomes closer
: *<JO>*Narretas December 08, 2011, 11:06 AM
They're probably having maintainance. Just like they had before the beta weekend. :)
: Re: Launch becomes closer
: Tomius Nu'vada December 08, 2011, 11:08 AM
They're probably having maintainance. Just like they had before the beta weekend. :)
ok thanks Master Ek  :) ill just have to wait.
: Re: Launch becomes closer
: *<JO>*Ekul December 08, 2011, 01:35 PM
Yes, they were doing maintenance today on the servers. It was on the website or somewhere (know I read it somewhere today).
: Re: Launch becomes closer
: Tomius Nu'vada December 08, 2011, 02:36 PM
YAY! Launcher is working again and i can start patching game! :D
: Re: Launch becomes closer
: *<JO>*Yanto December 09, 2011, 03:14 AM
YAY! Launcher is working again and i can start patching game! :D

Thankfully it doesn't take long to download the game/patches, I remember when I first downloaded World of Warcraft felt like it took forever - though I did download at sometime after the release of the Wrath of the Lich King expansion so there was plenty of patches by then.

Yanto
: Re: Launch becomes closer
: *<JO>*Shin-Tetsu December 11, 2011, 07:08 AM
At what time will we be able to log in and play? I already called in sick for the 13th lol.
: Re: Launch becomes closer
: *<JO>*Ekul December 11, 2011, 07:30 AM
I think they will let you know at 7 AM on the day you get into early access by email. Once you get the email you can start immediately I think.
: Re: Launch becomes closer
: *<JO>*Shin-Tetsu December 11, 2011, 07:55 AM
7 AM GMT or what?
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 11, 2011, 07:55 AM
At what time will we be able to log in and play? I already called in sick for the 13th lol.

already requested it off too. I believe that Master ekul is right you should get a email when you are able to start.


~Ven
: Re: Launch becomes closer
: Tomius Nu'vada December 11, 2011, 10:38 AM
Do we know what server we are being deployed to yet? :)
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 11, 2011, 11:07 AM
Not yet, it will be figured out here shortly. Regardless we will all be apart of it together.

Only a few days away.

~Ven
: Re: Launch becomes closer
: Tomius Nu'vada December 11, 2011, 11:09 AM
Not yet, it will be figured out here shortly. Regardless we will all be apart of it together.

Only a few days away.

~Ven
But those few days seem more like weeks lol
: Re: Launch becomes closer
: Lumiann Keel December 11, 2011, 12:10 PM
Seems like i am not gonna be able to begin the journey with you ..
but i will do my best to catch up i can assure you :(
: Re: Launch becomes closer
: Tomius Nu'vada December 11, 2011, 12:12 PM
Seems like i am not gonna be able to begin the journey with you ..
but i will do my best to catch up i can assure you :(

Don't worry lumiann, I can't start on the first day either. When abouts can you get on?
: Re: Launch becomes closer
: Lumiann Keel December 11, 2011, 12:13 PM
after new years most likely ..
: Re: Launch becomes closer
: *<JO>*Narretas December 11, 2011, 12:21 PM
The more room for us to help you through nasty bits!
: Re: Launch becomes closer
: *<JO>*Yanto December 11, 2011, 12:59 PM
7 AM GMT or what?

I believe the emails go out at 1 PM GMT+1 Master.

Yanto
: Re: Launch becomes closer
: *<JO>*Ekul December 11, 2011, 01:05 PM
It is 7AM EST, which is noon GMT I believe.

It might be CST or PST though, which are the timezones they normally use.
: Re: Launch becomes closer
: *<JO>*Yanto December 11, 2011, 01:15 PM
It is 7AM EST, which is noon GMT I believe.

It might be CST or PST though, which are the timezones they normally use.

In the email I received I believe it said CST, though I am not sure if it is stated the same in all emails.

Yanto
: Re: Launch becomes closer
: Tomius Nu'vada December 11, 2011, 01:18 PM
Just had a look at the email (kept it)
It says 7.00AM EST
: Re: Launch becomes closer
: *<JO>*Yanto December 11, 2011, 01:21 PM
Strange that that send emails with different timezones, mine is CST in the email. Though during testing sometimes it was EST. Would of been good if they were able to send out times in peoples local timezone, but that's probably asking to much :D

Yanto
: Re: Launch becomes closer
: *<JO>*Ekul December 11, 2011, 01:24 PM
Weird that they're different. Mine says EST too (just checked), but during testing they sent them saying CST.
: Re: Launch becomes closer
: Tomius Nu'vada December 11, 2011, 01:25 PM
I read somewhere you get an email the day you can start early access telling you you can start (if you know what I mean) I'm hoping mine doesn't start too late. (pre-ordered over a month ago) as long as its Friday or before I'm happy. When did everyone else preorder?
: Re: Launch becomes closer
: *<JO>*Ekul December 11, 2011, 01:28 PM
I pre-ordered the day it was available, which was July 21st I think. I'm thinking I'll be in on the first day (second day at the latest). Don't know how they're splitting it up though, so no idea when you'll get in.

That's right. They email you when you get access and then right after you get the email you can start. They also said you can just sit and restart the launcher over and over until "play" becomes available. lol
: Re: Launch becomes closer
: *<JO>*Yanto December 11, 2011, 01:28 PM
I pre-ordered July 21st but didn't get my pre-order code from GAME until some days later on the 27th if I remember correctly. I would like to have the 7 days but won't get my hopes high, just have to wait and see when I get my email.

Yanto
: Re: Launch becomes closer
: Tomius Nu'vada December 11, 2011, 01:31 PM
Well loads of people did preorder as soon as they could. I didn't :(
Really hope I'm not delayed too much as I don't have much time to play as it is due to holiday.
: Re: Launch becomes closer
: Tomius Nu'vada December 11, 2011, 01:35 PM
I have a question. We all may have different starting times. There will be limited servers. 2 million players(is that right?). So what happens if the server the guild has been deployed to is full?
: Re: Launch becomes closer
: *<JO>*Ekul December 11, 2011, 04:40 PM
It won't be "full" in the sense they won't allow new characters. It will just have a longer queue to get in. Since we'll go to an RP server automatically, I doubt it will be as full as a PvP or PvE server would be anyway.

Also, since you're registered on the SWTOR website for JO, you will automatically be added to the guild when you join the server we get deployed to.
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 11, 2011, 04:42 PM
I have a question. We all may have different starting times. There will be limited servers. 2 million players(is that right?). So what happens if the server the guild has been deployed to is full?

Don't see that happening, but we will get everything figured out.

After work tomorrow im heading a buddies and ill be up at 7 am to get online. Hopefully by then we'll get it figured out.

~Ven
: Re: Launch becomes closer
: Tomius Nu'vada December 11, 2011, 04:42 PM
Also, since you're registered on the SWTOR website for JO, you will automatically be added to the guild when you join the server we get deployed to.
That makes thing easier but how does it work? Will it recognise our accounts?
: Re: Launch becomes closer
: *<JO>*Ekul December 11, 2011, 06:35 PM
Yes. We'll probably all get an email at some point (might not be until like the 15th or even the 20th) saying what server JO was put on. Then when you create your first character (I think its just for the first) you will automatically be invited to the guild or just be in it automatically or something. I don't know the specifics, but it's done by account.
: Re: Launch becomes closer
: *<JO>*Rando Tantra December 11, 2011, 07:06 PM
Yes. We'll probably all get an email at some point (might not be until like the 15th or even the 20th) saying what server JO was put on. Then when you create your first character (I think its just for the first) you will automatically be invited to the guild or just be in it automatically or something. I don't know the specifics, but it's done by account.

I thought we were going to try to race through an RP-PVP server so we could get our name on there?

-Rando
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 11, 2011, 08:14 PM
Yes. We'll probably all get an email at some point (might not be until like the 15th or even the 20th) saying what server JO was put on. Then when you create your first character (I think its just for the first) you will automatically be invited to the guild or just be in it automatically or something. I don't know the specifics, but it's done by account.

I thought we were going to try to race through an RP-PVP server so we could get our name on there?

-Rando
my understanding we are still doing that. I do need a list of volunteers.. so anyone willing to help please say so now. I will get contact info so we can arrange things.

~Ven
: Re: Launch becomes closer
: *<JO>*Shin-Tetsu December 11, 2011, 11:21 PM
I'm in.
: Re: Launch becomes closer
: *<JO>*Narretas December 11, 2011, 11:22 PM
And so am I.
: Re: Launch becomes closer
: *<JO>*Ekul December 11, 2011, 11:31 PM
Yes. We'll probably all get an email at some point (might not be until like the 15th or even the 20th) saying what server JO was put on. Then when you create your first character (I think its just for the first) you will automatically be invited to the guild or just be in it automatically or something. I don't know the specifics, but it's done by account.

I thought we were going to try to race through an RP-PVP server so we could get our name on there?

-Rando

The RP server we get since we signed up is more like an insurance policy if we run into too many problems with RP-PVP or something.
: Re: Launch becomes closer
: Tomius Nu'vada December 12, 2011, 12:45 AM
So can someone post on here which server we are on please once early access starts? Otherwise I'll get confused lol
: Re: Launch becomes closer
: *<JO>*Yanto December 12, 2011, 03:07 AM
I am able to help with getting the guild created Master Adias.

Also I read on my Facebook wall that today we are meant to get emails to tell us which server our guild will be automatically placed on.

Yanto
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 12, 2011, 08:29 AM
good stuff!

Master Achilles
Master Ek
and myself.

Master Rando, you've showed interest can we count on you to help too?


~Ven
: Re: Launch becomes closer
: *<JO>*Narretas December 12, 2011, 08:32 AM
I believe Padawan Tomius would like to join us aswell, Master.
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 12, 2011, 08:44 AM
Insertion Team:

Master Achilles
Master Ek
Master Veniku
Padawan Tomius

In case a few members do not get early access at start.

Reserves:

Master Rando

(Would like atleast two other volunteers to get involved just in case of any issues)

~Ven
: Re: Launch becomes closer
: Tomius Nu'vada December 12, 2011, 08:50 AM
I cannot sorry  :( I sent you a PM master veniku if you remember. The earliest I can get on is thursday.
: Re: Launch becomes closer
: *<JO>*Narretas December 12, 2011, 08:54 AM
My bad, sorry!
: Re: Launch becomes closer
: Tomius Nu'vada December 12, 2011, 08:55 AM
My bad, sorry!
No problem
: Re: Launch becomes closer
: *<JO>*Shin-Tetsu December 12, 2011, 10:00 AM
I'm so siked about this!
: Re: Launch becomes closer
: *<JO>*Narretas December 12, 2011, 10:13 AM
I hope we'll get the mail around the same time!
: Re: Launch becomes closer
: Tomius Nu'vada December 12, 2011, 10:32 AM
I was wondering what skin colour should my twilek have, blue or green? I'm going to be having a green lightsaber and have dark coloured robes so what do to guys think?
: Re: Launch becomes closer
: *<JO>*Yanto December 12, 2011, 10:42 AM
Our server we have been given is named, The Progenitor.

Yanto
: Re: Launch becomes closer
: *<JO>*Narretas December 12, 2011, 10:45 AM
Where did you find such powerful knowledge?! :O
: Re: Launch becomes closer
: *<JO>*Yanto December 12, 2011, 10:46 AM
Had a message on my facebook wall telling me today we would be told, I checked our guild HQ and it's on there now.

Yanto
: Re: Launch becomes closer
: Tomius Nu'vada December 12, 2011, 10:49 AM
This our back up then?
: Re: Launch becomes closer
: *<JO>*Yanto December 12, 2011, 10:51 AM
We may have to decide on the day as to which RP-PVP server we're going to pick, it does not look like they are going to be giving server lists.

Yanto
: Re: Launch becomes closer
: Tomius Nu'vada December 12, 2011, 10:53 AM
What about allies and adversaries? Are we Gonna get some once in game?
: Re: Launch becomes closer
: *<JO>*Yanto December 12, 2011, 10:54 AM
When I checked the list to see our server and clicked it, there was around 272 other guilds being placed on servers and that we are being imported to The Progenitor server.

Yanto
: Re: Launch becomes closer
: *<JO>*Ekul December 12, 2011, 11:45 AM
Wish they would release a server list.

If there are lines or something for the RP-PvP servers and posting the name of the server we choose on the forum was difficult (if you couldn't minimize or something), we could just all get on the teamspeak server and tell each other what the server is.

I think whoever is on first should just go ahead and pick an RP-PvP server, I wouldn't wait on others because a line could form.
: Re: Launch becomes closer
: Tomius Nu'vada December 12, 2011, 12:32 PM
Lol I think every person in a guild is looking at the guild page to find out what server they are on. I keep getting put on that damn waiting room. :D
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 12, 2011, 09:22 PM
Wish they would release a server list.

If there are lines or something for the RP-PvP servers and posting the name of the server we choose on the forum was difficult (if you couldn't minimize or something), we could just all get on the teamspeak server and tell each other what the server is.

I think whoever is on first should just go ahead and pick an RP-PvP server, I wouldn't wait on others because a line could form.

I plan to be on at 7 am exact moment.

Problem: Lets hope they added rp-pvp servers for early access.. some people say they wont be available till launch(20th).

~Ven
: Re: Launch becomes closer
: *<JO>*Shin-Tetsu December 12, 2011, 11:05 PM
Sorry gents. I have to withdraw myself from the operation. Something at work came up.
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 12, 2011, 11:14 PM
Sorry gents. I have to withdraw myself from the operation. Something at work came up.

Understand Master Achilles, thank you for trying anyway. Hope all is well.
: Re: Launch becomes closer
: *<JO>*Ekul December 12, 2011, 11:23 PM
Stephen Reid said on twitter that all server types are available with no EU/US restrictions tomorrow.
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 12, 2011, 11:48 PM
As soon as i log on ill enter in the server name, unless you'd like to do the honors Master Ekul
: Re: Launch becomes closer
: *<JO>*Ekul December 12, 2011, 11:55 PM
You'll probably be up before me, so go ahead!
: Re: Launch becomes closer
: *<JO>*Alpha December 13, 2011, 03:38 AM
If I'm able to contribute I will, but I'm not sure when I start!
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 13, 2011, 03:39 AM
Would be appreciated, unfortunately with master Achilles unable to assist we'll need more members.

~Ven
: Re: Launch becomes closer
: *<JO>*Kor' Keel December 13, 2011, 03:39 AM
all I got was this mail

 
If your guild was assigned a server, you'll have an in-game invitation waiting when you join the assigned server. This invite will expire on 1/2/2012 at 11:59 PM CST. If you haven't accepted the invite by then, you'll need to contact the guild leader or officers in-game for an invite. We encourage you to visit your guild page in order to save any information you'd like to keep before the above date.
: Re: Launch becomes closer
: *<JO>*Veniku Dar Adias December 13, 2011, 03:42 AM
I guess at this point we all can only hope. I am currently on Steam and xfire for chat if anyone wants to talk and organize.

~Ven
: Re: Launch becomes closer
: *<JO>*Favian Eia Valérii December 13, 2011, 05:44 AM
Although I'm never going to play this game with you guys, I can't deny I really enjoy reading all the enthusiasm and joy you're getting from a game which still has to be launched :)
: Re: Launch becomes closer
: *<JO>*Alpha December 13, 2011, 05:44 AM
Thanks, Knight Favian. :) It's a shame you're not coming with.
: Re: Launch becomes closer
: *<JO>*Favian Eia Valérii December 13, 2011, 06:01 AM
Yeah I feel horrible haha! Nah I just don't have enough time nor the right equipment to play these things anymore.
: Re: Launch becomes closer
: *<JO>*Vargus.Traspro January 05, 2012, 04:50 AM
Agree with favian as good as it would be for me to play this game i need an external disc player aswell as the money each month to pay, when i can barely afford to pay for my gym membership and phone rental, it will be a good time before i can even imagine joining you guys.

Such a shame.
: Re: Launch becomes closer
: *<JO>*Alpha January 05, 2012, 07:44 AM
Well the doors are wide open for either of you, should you find the opportunity to play.  ;)
: Re: Launch becomes closer
: *<JO>*Narretas January 05, 2012, 08:08 AM
lol is that you Master Alpha? I thought you were Master Ven. lol.
: Re: Launch becomes closer
: *<JO>*Alpha January 05, 2012, 08:36 AM
No it is I, Master Veniku. I wish I was Master Alpha, though.

(yep, it's alpha :p)
: Re: Launch becomes closer
: *<JO>*Narretas January 05, 2012, 09:35 AM
Why would you wish to be a tea drinking snob, Master Ven? It doesn't make sense.

(okay)
: Re: Launch becomes closer
: *<JO>*Alpha January 05, 2012, 09:40 AM
Oh, we just passed a poll in the CC. It's about implementing the 'village idiot' rank. Speaking of which... Congrats on your demotion, ex-Master Ek!

Yeah, take that. BOOM.
: Re: Launch becomes closer
: *<JO>*Narretas January 05, 2012, 09:52 AM
Oh my God. Now I'm upset and raging to the Order.

EVERYBODY JOIN MY NEW CLAN: GALACTIC ENGINEERS!

WE SHALL TAKE DOWN THE JEDI ORDER
: Re: Launch becomes closer
: *<JO>*Favian Eia Valérii January 05, 2012, 11:00 AM
GALACTIC ENGINEERS, that sounds like a flawless piece of meat served by an eighty-year-old chef who has lost his flair years ago. You could, should and you're aught to over think your name haha.
: Re: Launch becomes closer
: *<JO>*Narretas January 05, 2012, 11:04 AM
Well, I didn't pick it for it's fancyness. I thought GE stood for Galactic Engineers and that JO's past with GE would be reason enough to name my clan like it.
: Re: Launch becomes closer
: *<JO>*Favian Eia Valérii January 05, 2012, 11:17 AM
In my opinion, GE has always been flawless. A timeless stamp dedicated to a lack of taste.

( GE ain't around anymore if I'm correct ? )
: Re: Launch becomes closer
: *<JO>*Ekul January 05, 2012, 12:36 PM
GE is still around:

imperialmovement.com
: Re: Launch becomes closer
: *<JO>*Vargus.Traspro January 06, 2012, 10:48 AM
surprised they havent stalked our forums and found out what server JO is based at so they could attack us in there LOL i understand theyre actually moving to TOR
: Re: Launch becomes closer
: *<JO>*Ekul January 06, 2012, 11:17 AM
I would not have any problem if they did that. haha It would be fun and definitely make life interesting!