Jedi Order -=Year 243=-
Jedi Order Temple => Other Star Wars stuff => Graphics, Art, Mods, Videos, etc. => : Kand Dar February 28, 2008, 04:06 AM
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Greetings,
Since a while i've been mapping a new map into a temple setting.
im thinking about donating this map to JO ,
im including a
~Courtyard
~Entrence room
~Duel Rooms
~A council room with lockable doors
~Trail Rooms with certain attributes in it ( please give me tips on this)
~And a Hangout area for the members.
~A Med center
~a outdoor area to ffa.
screenshots will be added soon also a first beta
Also i want to request idea's.
put ideas between these tags so i can find them quick
~~> your idea <~~
~Kand Dar
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I'm interested to see this.
I already have a suggestion if it isn't too much; a ship spawning area for pilot division members. . . you could put it in the hangar. We don't always have a master willing to spawn fighters for us. You could contact Knight Sho'Hen or Master LeiNix for ship names and designs :D
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sounds like a plan , but ofcourse you need a space to fly then . ill look into this
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I'm not trying to be a smatr alec; but it would be a good idea to connect the hangar to the outside world.
:p
But the ships should be in the hangar; as far as I know that is a good way to train and stay steady while you are leaving it.
:-*
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I'm not trying to be a smar alec; but it would be a good idea to connect the hangar to the outside world.
:p
But the ships should be in the hangar; as far as I know that is a good way to train and stay steady while you are leaving it.
:-*
This is what I plan on doing with my map.
Jedi Knight
- Jorka Sho'Hen -
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I'm thinking like a true pilot then, eh?
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Well, Kand, your missing a few rooms. Like the Cantina, the Med Bay, and a dorm room ;)
I think it'd be a good idea to make a Trial area, but have it be lockable and such and only discussed with the Council. After all, they undergo all Trials and such, so to talk with them on what 'rooms' there should be would be great input and nice to keep it secret ;)
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I'm thinking like a true pilot then, eh?
Well since we can't fly unless Master Lei/ Knight Jorka is online >.< It won't help alot. But it will help Master Lei to handle all the spawn requests :)
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alright change of plans.
this is what is going to be in the map ~ map name ~ JO_Outpost /- or if the map gets rejected the JO banners will be removed
and it will become Jedi_Outpost, but i assume JO will be intressted in this map.
A council chambers /w lockable door. (to consult the council)
Training rooms /w attributes (example a room with pillars and beams) (or a room filled with water) (to train your students)
a medic center (for if somebody gets injured during a training session)
a small courtyard ( this will also double as the spawning area.
the map will be night themed but inside of the building you wont notice this.
i would like to have YOUR ideas for training rooms or training attribute.
the map will have some secrets that i will only share with members of the council to keep them explit.
there will be a first beta tomorrow it will be a public beta.
i will upload the pk3 to a file server for you all to download.
may the force be with you all
~Kand Dar
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How about somewhere to fly around ships for the Pilot Division?
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right, i shall explain why im NOT going to do that.
A. i want to keep my map precise for 1 purpose.
B. Knight Sho'hen asked me personally to leave some parts out so my map so his can be the main map.
and i have no problem with this what so ever because Knight Sho'hen is a talented mapper.
~Kand Dar
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What about this:
You make a room which can lock certain rooms in the map, like in Academy v3. If you're going to make rooms in where you can spawn certain NPC's, it's usefull to make it loackable from that ''secruity room''. It can be usefull because there are people who are going to spam those NPC's. We had that in GCX, tons of dark jedi flew out of that building and we were busy for 30 minutes, because no admin was on...